The framework continues the adapter-first runtime model with cleaner client/server ports, better command handling, improved worker execution, and broader automated coverage.
The CLI adds manifest-based templates, adapter validation tools, better dev restart options, improved RageMP support, and more reliable views/build flows.
Added skipLoadingScreenShutdown to player spawn flows so FiveM resources using loadscreen_manual_shutdown 'yes' can control when the loading screen is dismissed.
Added client-side @Service() support from @open-core/framework/client so client architecture matches the documented server controller/service split.
Added oc.manifest.json support for official templates, including runtime compatibility, game profiles, template dependencies, and schema validation.
Added opencore create manifest and opencore adapter check for easier template authoring and adapter package validation.
Improved opencore clone with compatibility checks, --force, manifest-aware listing, and safer RageMP cloning behavior.
Added configurable dev restart modes (auto, process, txadmin, none), better JSX/TSX and Vite views support, and release channel support for stable updates.