Official Templates
Overview
Templates are ready-to-use resource structures that help you start new features quickly. They provide a standardized way to organize your code and assets.
Featured Templates
opencore-templates
A collection of official resource boilerplates and production-ready implementations to accelerate your development.
Included Templates:
- xChat: A feature-rich chat implementation including radial menus, command suggestions, and high-performance message routing. It serves as the reference implementation for the
ChatPort. - Base Resource: A lightweight, boilerplate-free starting point for any OpenCore resource, pre-configured with TypeScript, tsyringe, and the core runtime.
- Identity Implementation: A template showing how to implement the
opencore-identitylibrary in a real project.
Some templates reference external OpenCore libraries that are currently outdated.
At the moment, only the framework, adapters, and CLI are actively maintained. Treat library-based templates as historical/reference material unless you are prepared to update them yourself.
Usage
You can instantiate templates using the OpenCore CLI or by cloning the official template repositories.
Template metadata
Official templates can publish an oc.manifest.json file that declares:
- template kind (
resource,standalone, orcore) - runtime compatibility (
fivem,redm,ragemp) - game profile compatibility (
common,gta5,rdr3) - dependencies on other templates through
requires.templates
This metadata is used by the CLI to show compatibility in opencore clone --list and to validate opencore clone <template> against the current project runtime.
Read the full format here:
Do you have a template that follows OpenCore's best practices? We welcome community contributions! Feel free to reach out or submit your template to be featured in our official documentation.